Chess for Kids VIRTUAL
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Come join us for virtual chess instruction and play! Each class level is 8-weeks long, 1 time per week. Children 6-17 are welcome to participate. Skill level placement test will be made available to determine which skill level fits your child the most. Registration includes an account with Chesskid.com and all other handouts/materials required.
PLEASE NOTE: YOU WILL BE "WAITLISTED" FOR THIS CLASS AT TIME OF REGISTRATION AND WILL NOT BE CHARGED UNTIL THE MINIMUM NUMBER OF REGISTRANTS REQUIRED HAS BEEN REACHED. WHEN THAT MINIMUM HAS BEEN SATISFIED, YOU WILL BE MOVED FROM THE WAITLIST AND AN INVOICE FOR PAYMENT WILL BE EMAILED TO YOU. AFTER PAYMENT HAS BEEN MADE, YOU WILL RECEIVE AN ADDITIONAL EMAIL WITH LOGIN INFORMATION TO JOIN THE CLASS.
About Chess Wizards: We believe strongly that education should be fun and exciting. Since our first classes in 2002, our Chess Wizards have inspired thousands of children across the United States and Canada to think logically, solve problems, win graciously, and learn from defeat. Our academy is so successful because our approach is so unique. Chess Classes and lessons are based around our original, fun, and high-energy Chess Wizards curriculum. Regardless of a child's ability, Chess Wizards makes chess fun for all!
SKILL LEVEL KEY & PLACEMENT TEST:
Here is a skill level key and a placement test to help put kids in the correct group. Ask these questions below to make sure your little Wizard knows all of the correct answers in the group. If they can answer all five questions, then have them try the next set of group questions. If and when they struggle to get the correct answers, that should be a good indication of their level.
CB: Complete Beginner: known as Proud Pawns:
Learning how the pieces move. Not yet
understanding the concept of check or checkmate.
This level is for people who are brand new to chess or only played a handful of times.
B: Beginner: known as Nifty Knights:
Knows how to move every piece correctly, and has been
introduced to castling. Not yet displaying coherent strategies.
Question: How does the Pawn move?
Answer: Pawns can move two squares forward only on its first move,
then a pawn may only move one square forward at a time. Pawns can never move backward.
Question: What is the only piece that captures differently than it moves?
Question: How does the Rook move?
Answer: The Rook moves horizontally or vertically.
Question: How does the King move?
Answer: A king can move one square in any direction (horizontally,
vertically, or diagonally)
Question: What two pieces make up the power of the Queen?
Answer: Bishop and Rook.
Question: What is the only piece that jumps over other pieces?
I: Intermediate: Known as Brilliant Bishops:
Understands check and checkmate. Has done
checkmate before but does not always make logical trades.
Question: How many times can one castle in a game?
Answer: 1 per side.
Question: How many squares does the King move when you castle?
Answer: 2 squares.
Question: How many points is a Queen worth?
Question: Can a King put another King in check?
Question: What are the only two pieces one can start a game with?
Answer: Pawn and Knight.
Question: True or False? A Knight attacks three pieces at once.
Question: True or False? You win the game by capturing a King.
Answer: False. Cannot capture a King
I: Strong Intermediate: Known as Rad Rooks:
Understands check, checkmate, castling, en passant. Is
able to make combinations of moves. Can Use forks, pins, skewers, pawn promotion, and other basic tactics regularly.
Question: What are the three ways to get out of check?
Answer: Run, Block, Take
Question: How many files (columns) on a chessboard
Question: Who wins in a Stalemate?
Answer: No one wins, it is a tie game.
Question: Can a pawn Promote into a King?
Answer: No, a pawn can promote into any piece except for a King or Pawn.
Question: Who wins in a draw?
Answer: No one wins, it is a tie game.
Question: True or False? “En Passant” involves a pawn and a bishop.
Answer: False. Involves two pawns.
Proud Pawns - Brand New Players
Brand new to chess. Learning how the pieces move and capture, how the board is set up, and chess language.
Nifty Knights - Beginner
Fully understand piece movement and capturing. Learning check, checkmate, piece value, basic tactics, basic opening ideas, and thinking ahead.
Brilliant Bishops - Intermediate
Understand checkmate, solves Mate-in-1 puzzles with ease. Learning more tactics and using them regularly. Learning basic endgames and can win when ahead. Starting to think about their opponents' plans along with their own.
Radical Rooks - Strong Intermediate
1-move puzzles are easy. Can name and demonstrate all major tactical themes, set up combinations or escape them. Sees the whole board, and can plan 2+ moves ahead. Creates their own game plan. Less goofy mistakes. Learning more basic openings and endgames.